Before your game can use any Steam features, it must call the SteamAPI_Init() function.
// Create a handle to request the download // Note: This is a simplified example for downloading a specific known file steamUGC->DownloadItem(fileID, false); steam api init download
Once you've initialized the Steam API, you can start downloading data. Here are a few examples: Before your game can use any Steam features,
The game and Steam are running on different permission levels. Once you've initialized the Steam API