To create a realistic driving experience in Unity, you'll want to employ several techniques:
// apply torque to rear wheels (RWD example) wheelColliders[2].motorTorque = torque; wheelColliders[3].motorTorque = torque; car physics unity github
(Search EdyVehiclePhysics on GitHub) Stars: ~800 To create a realistic driving experience in Unity,
If you want to steer clear of realistic driving physics altogether, the Adrenak Tork Repository is a simplified vehicle physics solution. wheelColliders[3].motorTorque = torque