: Players can pause the game and use stamps to create and share photos.
This paper examines the Nintendo Switch title Super Mario 3D World + Bowser’s Fury (referenced herein by the XCI format designation), analyzing it as a pivotal entry in the Super Mario franchise. By juxtaposing the linear, co-op focused level design of the original 2013 Wii U release with the open-ended, free-roaming structure of the Bowser’s Fury expansion, this study explores how the compilation serves as a bridge between classical 3D platforming mechanics and the "sandbox" style of modern entries. The analysis highlights the technical enhancements of the port and the design innovations regarding non-linear gameplay and kaiju-themed mechanics.