Shogun Showdown is a turn-based, tile-based combat game that blends roguelite deckbuilding with tactical, lane-based movement. Developed by Roboatino and published by Goblinz Publishing (with IndieArk for the Chinese market), the game entered full release on September 5, 2024, after a successful Early Access period. It is often compared to Into the Breach for its predictive, positioning-heavy combat, but with a distinct Japanese aesthetic and a unique timing-based attack system. The game has received "Very Positive" reviews on Steam, praised for its tight mechanics, strategic depth, and rewarding difficulty curve.
As the fight reached its climax, Kaito found himself on the defensive, Akakawa's attacks relentless and merciless. But the young samurai refused to yield, drawing upon every ounce of skill and strength he possessed. Shogun Showdown
: Your "deck" consists of tiles (attacks or skills like a grapple hook or dragon punch). These can be upgraded throughout a run to reduce cooldowns or increase damage. Shogun Showdown is a turn-based, tile-based combat game
: Success requires anticipating enemy movement and attack patterns, often feeling like a high-speed tactical puzzle. The game has received "Very Positive" reviews on
Ieyasu established his government in Edo, which became the center of Japanese politics, economy, and culture. He implemented a range of policies, including the creation of a strict social hierarchy, the isolation of Japan from the rest of the world, and the establishment of a powerful and centralized government.